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Post by account_disabled on Jan 24, 2024 6:15:38 GMT -5
But in itself the so-called vanity metric. We have , issued cards for nothing if less than of them are active from round to round. And if we rely on bad or misleading data, we will make bad decisions. If the goal is to increase the number of cardholders, we will devote all resources to this. The goal is not that, but to get more people to go to the matches. It's not about having more cardholders. MLSZ is currently facing two major problems and difficulties. On the one hand, the activity rate is low, and on the other Industry Email List hand, the retention reactivation rate is low. , but people still don't go to matches. Challenges of MLSZ In such cases, the correct solution is usually to use some kind of reactivation solution or simply to improve the product. Reactivation can be done periodically with reminder emails drip emails or, in the case of mobile applications, with push notifications. They all serve to use the basic product. Often as possible or for as long as possible. Moreover, for the purpose for which it was created. If it is a project management software, then to manage projects. If it's a social network, it's to keep in touch with others. In the case of Facebook, for example, it was noticed exactly analyzed and researched that anyone who has at least friends is much more likely to be a returning user. Therefore, when someone signs up today.
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